Company case study

Magic

The Gathering

Magic is a collectible card game created by mathematician Richard Garfield, where players use decks of cards to battle against each other. It came up on My First Million, hosted by Sam Parr and Shaan Puri, in the episode "We found the internet's best sales advice" (aired August 4, 2026).

At a glance

Magic at a glance
PodcastMy First Million
Hosted bySam Parr and Shaan Puri
EpisodeWe found the internet's best sales advice
AiredAugust 4, 2026
Revenue and traction$2 billion in revenue projected for the year, with average players spending about $100 a year over several years.
CategoryE-commerce

Figures and claims are as told on the episode, summarized from the transcript. Check the date: they describe the company at the time it aired.

What the episode said

We found the internet's best sales advice · aired August 4, 2026 · hosted by Sam Parr and Shaan Puri

Why it works

The game's model allows for a vast collection of cards that players can collect, trade, and use, creating a sense of ownership and investment in the game.

Founding story

Richard Garfield initially created a game called Five Magics, which did not succeed. He later developed Magic: The Gathering, inspired by his childhood experiences playing games that involved collection and competition.

The playbook

The game was introduced with a focus on playtesting and targeting influential players to build early adoption. The scarcity of cards also drove demand and created an economy around card trading.

Also mentioned

Magic: The Gathering has been compounding at an average of 17% a year for 17 years and is considered a significant cash cow for Hasbro, which acquired it for approximately $300 million.

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